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A searchable reference to the 3.5 System Reference Document.
> CORE REFERENCE
RACES
Racial traits, abilities, movement, languages and related rules.
CLASSES
Character classes, NPC classes, prestige classes and advancement.
SKILLS
Skill descriptions, checks, difficulty classes and modifiers.
FEATS
General, combat, item creation and metamagic feats.
EQUIPMENT
Weapons, armor, adventuring gear, services and equipment rules.
COMBAT
Initiative, attacks, movement, actions, damage and combat rules.
MAGIC
Spellcasting, magic rules, schools, descriptors and magical effects.
SPELLS
Spell lists and individual spell descriptions.
MAGIC ITEMS
Magic weapons, armor, potions, rings, rods, staffs and wondrous items.
MONSTERS
Creatures, statistics, monster types, special attacks and qualities.
CONDITIONS
Definitions and game effects for character and creature conditions.
SPECIAL ABILITIES
Special abilities, immunities, senses, resistances and related rules.
> ADDITIONAL RULES
RULES
Ability scores, description, movement, exploration, environment, planes, traps, treasure and special materials.
EPIC
Epic levels, classes, skills, feats, spells, magic items, monsters and obstacles.
PSIONICS
Psionic races, classes, skills, feats, powers, items and creatures.
DIVINE
Divine ranks, powers, salient abilities, domains, spells and minions.
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